
The first act reintroduces you to the familiar portal mechanics of the first game, as well as adding springboards (Aerial Faith Plates), light bridges (Hard Light Bridges) and tractor beams (Excursion Funnels) to the mix. The single-player campaign is split into three distinct sections, each with an overarching theme. It’s here that the story kicks into high gear, and where saying any more will severely diminish your enjoyment of the plot.ĭon't miss the obvious solution when you get here. Once you acquire your old friend, the Aperture Science Handheld Portal Device, you’ll romp through some familiar areas with Wheatley acting as a guide before inadvertently rebooting your old arch-nemesis. A charming AI sphere named Wheatley shows up and informs you that a.) you possibly have a minor case of severe brain damage, and b.) that you both need to escape the facility. Portal 2 opens a number of years after the destruction of GlaDOS, in a confined area styled after a late-1970’s hotel room.

Fortunately for us, Valve decided to take their little experiment and blow it up into a full-fledged game. Some would say the world got exactly as much Portal as it needed, especially once we all grew tired of ceaseless cake references. It was short and sweet, and though some gamers thought it was a little too short, it’s hard to argue that it overstayed its welcome. While the other games in that package were certainly no slouches, it was Portal, with its mind-bending gameplay, internet-ready memetic tendencies, unexpected plot, hilarious dialogue and strange cast of characters that everyone talked about in the following weeks. See, nobody knew what to make of it - most gamers knew it was the product of a group of recent hires’ student project, and its place in The Orange Box seemed like a bit of a Trojan Horse move to get an experiment in the hands of gamers eagerly anticipating Half-Life 2: Episode 2 and Team Fortress 2. It’s hard to believe it’s been almost four years since Valve released The Orange Box, and my mind is already starting to have trouble remembering what life was like before Portal was unleashed upon an unsuspecting gaming populace. Sequel - Portal 2 is the second title of the acclaimed 2007 Portal, the Game of the Year title of more than 30 top gaming publications from all over the world.The following review contains minor spoilers. Music - The new music soundtrack has won over 70 awards after the games’ launch.

New physics - More than before advanced physics are now at your disposal, for an even more emerging experience. Two-person co-op - Blast through the test chambers together with a friend with the multiplayer feature, with its own characters, story, and different gaming style.

Single player mode - Enjoy a new story with unique twists within a gameplay that’s bustling. Moving to the next chamber will require acting and thinking together. You’ll be tested to the max and put into situations in which everything you thought you’d know about the game becomes irrelevant. The multiplayer mode is a 2-player co-op in which the campaign is completely different from the base one, with its own story, test chambers, and new characters. You’ll reach undiscovered places in the Aperture Science Labs, as well as once again reuniting with GLaDOS, the computer friend with murderous vibes who’s been with players through Portal 1.

In the single-player mode of Portal 2, you’ve got a bunch of new characters from the previous original title, as well as new puzzles, and a larger variation of test chambers, where the main action of the game takes place.
